Math Methods
The following methods are supported for use with Math objects.
Method | Description |
---|---|
Properties | |
E | Returns Euler’s number (approximately 2.718). |
LN2 | Returns the natural logarithm of 2 (approximately 0.693). |
LN10 | Returns the natural logarithm of 10 (approximately 2.302). |
PI | Returns Pi (approximately 3.14159). |
Methods | |
abs(x) | Returns the absolute value of x. |
acos(x) | Returns the arccosine of x, in radians. |
asin(x) | Returns the arcsine of x, in radians. |
atan(x) | Returns the arctangent of x, as a numeric value between -Pi/2 and +Pi/2 radians. |
ceil(x) | Returns x, rounded up to the nearest integer. |
cos(x) | Returns the cosine of x (where x is in radians). |
exp(x) | Returns the value of Ex. |
floor(x) | Returns x, rounded down to the nearest integer. |
log(x) | Returns the natural logarithm (base E) of x. |
max(x,y, z, ... , n) | Returns the number with the highest value, using 2 arguments. |
min(x,y, z, ... , n) | Returns the number with the lowest value, using 2 arguments. |
pow(x,y) | Returns the value of x to the power of y. |
random() | Returns a random number between 0 and 1. |
round(x) | Rounds x to the nearest integer. |
sin (x) | Returns the sine of x (where x is in radians). |
sqrt(x) | Returns the square root of x. |
tan(x) | Returns the tangent of the angle x. |
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