Message Objects in Program Code
The following categories describe messages and the ways that your program code can interact with them.
- Message Origin
Origin is the way in which a message object comes into existence. The origin of a message within a program is either local or inbound: - Message Ownership
Either your program code owns a message, or the TIBCO FTL library owns it. Ownership depends in part upon message origin, but releasing a message can change its ownership. - Message Access
Message origin and current ownership determine the time frame within which your program can safely access a message object and its data. - Message Mutability
Mutability indicates whether your program may modify a message: - Copy of a Message
Programs can copy any message. - Messages and Thread-Safety
Messages are not thread-safe. Ensure that only one thread at a time accesses a message and its data.
Related concepts
Copyright © Cloud Software Group, Inc. All rights reserved.