Fired whenever an attempt to make a connection fails. Note that this is, by definition, not the primary connection, because it was already known to be in a failed state. That is, a SmoothFailoverEvent or SmoothFailoverEvent was previously fired call if this was the primary connection, or a SecondaryConnectionLostEvent if this was a successful secondary connection. Or this server was never connected to before.

Namespace: StreamBase.LiveView.API
Assembly: StreamBase.LiveView.API (in StreamBase.LiveView.API.dll) Version: 2.2.1.3746 (2.2.1.3746)

Syntax

         
 C#  Visual Basic  Visual C++ 
public event EventHandler<ReconnectFailedEventArgs> ReconnectFailedEvent
Public Event ReconnectFailedEvent As EventHandler(Of ReconnectFailedEventArgs)
public:
 event EventHandler<ReconnectFailedEventArgs^>^ ReconnectFailedEvent {
	void add (EventHandler<ReconnectFailedEventArgs^>^ value);
	void remove (EventHandler<ReconnectFailedEventArgs^>^ value);
}

See Also