Valid Realm Modifications Reference

Some configuration changes that affect the eFTL server require the server to restart. The following table describes the ways in which you can modify eFTL configuration within the realm definition, and the deployment consequences of each modification.

eFTL Modifications

Modification Details
Add or delete a cluster You can add or delete an eFTL cluster.
Rename a cluster If you rename a cluster, then all eFTL servers in the cluster require restart using the new cluster name.
Modify cluster settings You can modify any settings of an eFTL cluster.
Modify cluster endpoint If you modify the cluster endpoint, then all eFTL servers in the cluster require restart.
Add, delete, or rename a channel You can add, delete, or rename a channel.
Modify channel settings If you modify any settings of any channel, then all eFTL servers in the cluster require restart.

However, if you add a new channel and configure its settings for the first time, the eFTL server does not require restart.

Modify channel endpoint If you modify a channel endpoint, then all eFTL servers in the cluster require restart.

However, if you add a new channel and configure its endpoint for the first time, the eFTL server does not require restart.

Modify Authorization Groups If you modify the authorization groups of a channel, then all eFTL servers in the cluster require restart.

However, if you add a new channel and configure its authorization groups for the first time, the eFTL server does not require restart.

Modify channel advanced parameters If you modify any parameters in the Advanced panel of a channel, then all eFTL servers in the cluster require restart.

However, if you add a new channel and configure its advanced parameters for the first time, the eFTL server does not require restart.